WIP: 使用Preferences查询
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@@ -11,7 +11,7 @@
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### Mac
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数据库: ~/Library/Application Support/Resonance/Databases
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偏好设置: ~/Library/Preferences/com.oces.Resonance.plist
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偏好设置: ~/Library/Preferences/com.oces.Resonance.json
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缓存数据: ~/Library/Caches/com.oces.Resonance
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### Windows
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@@ -13,7 +13,7 @@ public static class Database
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/// <returns>数据库连接</returns>
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internal static IDbConnection GetConnection(string dbName = "default")
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{
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string connectionString = $"Data Source={dbName}.rdb;Version=3;";
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string connectionString = $"Data Source={Path.Combine(PreferencesManager.GetDefaultDatabasePath(), dbName)}.rdb;Version=3;";
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return new SQLiteConnection(connectionString);
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}
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+1
-99
@@ -1,108 +1,10 @@
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using Newtonsoft.Json;
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namespace OCES.Resonance.Core;
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/// <summary>
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/// 应用偏好设置,单例模式,负责平台路径解析与 JSON 持久化。
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/// 应用偏好设置数据模型,由 <see cref="PreferencesManager"/> 统一管理生命周期。
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/// </summary>
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public class Preferences
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{
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private static readonly Lazy<Preferences> _instance = new(() => new Preferences());
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/// <summary>单例访问入口</summary>
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public static Preferences Instance
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{
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get { return _instance.Value; }
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}
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/// <summary>数据库文件存放目录</summary>
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public string DatabasePath { get; set; } = string.Empty;
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/// <summary>偏好设置 JSON 文件的完整路径</summary>
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public string PreferencesPath { get; set; } = string.Empty;
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/// <summary>
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/// 私有构造函数 —— 根据运行时平台设置 <see cref="DatabasePath"/> 和 <see cref="PreferencesPath"/>。
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/// JSON 反序列化时也会调用此构造函数,随后由 JSON 属性覆盖路径值。
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/// </summary>
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[JsonConstructor]
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Preferences()
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{
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if (OperatingSystem.IsMacOS())
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{
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string home = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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DatabasePath = Path.Combine(home, "OCES","Resonance", "Databases");
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PreferencesPath = Path.Combine(home, "Library", "Preferences", "com.oces.Resonance.json");
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}
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else if (OperatingSystem.IsWindows())
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{
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string localAppData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
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string roamingAppData = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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DatabasePath = Path.Combine(localAppData, "OCES", "Resonance", "Databases");
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PreferencesPath = Path.Combine(roamingAppData, "OCES", "Resonance", "preferences.json");
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}
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else if (OperatingSystem.IsLinux())
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{
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string home = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
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string xdgDataHome = Environment.GetEnvironmentVariable("XDG_DATA_HOME")
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?? Path.Combine(home, ".local", "share");
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string xdgConfigHome = Environment.GetEnvironmentVariable("XDG_CONFIG_HOME")
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?? Path.Combine(home, ".config");
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DatabasePath = Path.Combine(xdgDataHome, "Resonance", "Databases");
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PreferencesPath = Path.Combine(xdgConfigHome, "Resonance", "preferences.json");
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}
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}
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/// <summary>
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/// 将传入的 <see cref="Preferences"/> 实例序列化为 JSON 文件,保存到 <see cref="PreferencesPath"/>。
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/// </summary>
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/// <param name="preferences">待序列化的偏好设置实例</param>
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/// <returns>成功返回 true,失败返回 false</returns>
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public bool Serialize(Preferences preferences)
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{
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try
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{
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string? directory = Path.GetDirectoryName(PreferencesPath);
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if (!string.IsNullOrEmpty(directory) && !Directory.Exists(directory))
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{
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Directory.CreateDirectory(directory);
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}
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string json = JsonConvert.SerializeObject(preferences, Formatting.Indented);
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File.WriteAllText(PreferencesPath, json);
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return true;
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}
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catch
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{
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//调用房根据自己的情况,自己处理接到false该怎么办。
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return false;
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}
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}
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/// <summary>
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/// 从指定路径读取 JSON 文件并反序列化为 <see cref="Preferences"/> 实例。
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/// </summary>
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/// <param name="preferencesPath">JSON 文件的完整路径</param>
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/// <returns>反序列化成功返回 Preferences 实例,失败返回 null</returns>
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public Preferences? Deserialize(string preferencesPath)
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{
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try
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{
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if (!File.Exists(preferencesPath))
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{
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return null;
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}
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string json = File.ReadAllText(preferencesPath);
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JsonSerializerSettings settings = new()
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{
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ConstructorHandling = ConstructorHandling.AllowNonPublicDefaultConstructor,
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};
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return JsonConvert.DeserializeObject<Preferences>(json, settings);
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}
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catch
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{
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return null;
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}
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}
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}
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@@ -0,0 +1,150 @@
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using Newtonsoft.Json;
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namespace OCES.Resonance.Core;
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/// <summary>
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/// 偏好设置管理器,负责平台路径解析、JSON 持久化以及 <see cref="Preferences"/> 实例的生命周期管理。
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/// </summary>
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public static class PreferencesManager
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{
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/// <summary>当前活动的偏好设置实例,<see cref="Load"/> 调用前为 null</summary>
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public static Preferences? CurrentPreferences { get; set; }
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/// <summary>
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/// 加载偏好设置。先尝试从硬盘反序列化;若文件不存在则创建带平台默认路径的新实例。
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/// </summary>
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public static void Load()
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{
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string preferencesPath = GetDefaultPreferencesPath();
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// 尝试从硬盘加载
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Preferences? loaded = Deserialize(preferencesPath);
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if (loaded != null)
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{
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CurrentPreferences = loaded;
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return;
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}
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// 文件不存在或反序列化失败 → 创建默认实例
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CurrentPreferences = new Preferences
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{
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DatabasePath = GetDefaultDatabasePath()
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};
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// 立即落盘,确保下次启动能直接读取
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Serialize(CurrentPreferences);
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}
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/// <summary>
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/// 将当前 <see cref="CurrentPreferences"/> 序列化到硬盘。
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/// </summary>
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public static void Save()
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{
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if (CurrentPreferences == null) return;
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Serialize(CurrentPreferences);
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}
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/// <summary>
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/// 根据运行时平台返回数据库文件存放目录。
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/// </summary>
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public static string GetDefaultDatabasePath()
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{
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if (OperatingSystem.IsMacOS())
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{
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string library = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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return Path.Combine(library, "OCES", "Resonance", "Databases");
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}
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if (OperatingSystem.IsWindows())
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{
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string localAppData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
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return Path.Combine(localAppData, "OCES", "Resonance", "Databases");
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}
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if (OperatingSystem.IsLinux())
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{
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string home = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
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string xdgDataHome = Environment.GetEnvironmentVariable("XDG_DATA_HOME")
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?? Path.Combine(home, ".local", "share");
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return Path.Combine(xdgDataHome, "Resonance", "Databases");
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}
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return string.Empty;
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}
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/// <summary>
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/// 根据运行时平台返回偏好设置 JSON 文件的完整路径。
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/// </summary>
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public static string GetDefaultPreferencesPath()
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{
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if (OperatingSystem.IsMacOS())
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{
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string library = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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return Path.Combine(library, "Preferences", "com.oces.Resonance.json");
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}
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if (OperatingSystem.IsWindows())
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{
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string roamingAppData = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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return Path.Combine(roamingAppData, "OCES", "Resonance", "preferences.json");
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}
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if (OperatingSystem.IsLinux())
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{
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string home = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
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string xdgConfigHome = Environment.GetEnvironmentVariable("XDG_CONFIG_HOME")
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?? Path.Combine(home, ".config");
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return Path.Combine(xdgConfigHome, "Resonance", "preferences.json");
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}
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return string.Empty;
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}
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/// <summary>
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/// 将 <see cref="Preferences"/> 实例序列化为 JSON 文件,保存到平台默认偏好设置路径。
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/// </summary>
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/// <returns>成功返回 true,失败返回 false</returns>
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static bool Serialize(Preferences preferences)
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{
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try
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{
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string path = GetDefaultPreferencesPath();
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string? directory = Path.GetDirectoryName(path);
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if (!string.IsNullOrEmpty(directory) && !Directory.Exists(directory))
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{
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Directory.CreateDirectory(directory);
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}
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string json = JsonConvert.SerializeObject(preferences, Formatting.Indented);
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File.WriteAllText(path, json);
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return true;
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}
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catch
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{
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// 调用方根据自己的情况处理 false
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return false;
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}
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}
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/// <summary>
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/// 从指定路径读取 JSON 文件并反序列化为 <see cref="Preferences"/> 实例。
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/// </summary>
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/// <returns>反序列化成功返回实例,失败返回 null</returns>
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static Preferences? Deserialize(string preferencesPath)
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{
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try
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{
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if (!File.Exists(preferencesPath))
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{
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return null;
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}
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string json = File.ReadAllText(preferencesPath);
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return JsonConvert.DeserializeObject<Preferences>(json);
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}
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catch
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{
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return null;
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}
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}
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}
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