Files
AudioSystem/Assets/Scripts/OCES/Audio/Generated/AudioObjectDefinitions.cs
T

163 lines
4.5 KiB
C#

/* auto generated, do not modify */
using System.Collections.Generic;
namespace OCES.Audio
{
public static class AudioObjectDefinitions
{
public static readonly Dictionary<string, uint> NameToId = new()
{
{ "AnimCollision", 1 },
{ "AnimToWeapon", 2 },
{ "ArrowFire", 3 },
{ "BoxBeSelected", 4 },
{ "BoxCollision", 5 },
{ "BoxMove", 6 },
{ "BoxTouch", 7 },
{ "BoxToWeapon", 8 },
{ "ChangeColor", 9 },
{ "ClickButton", 10 },
{ "CoinFly", 11 },
{ "DamageByArrow", 12 },
{ "DamageByBullet", 13 },
{ "DamageByCannonBall", 14 },
{ "Defeat", 15 },
{ "DestroyBox", 16 },
{ "DevilAttackShield", 17 },
{ "DevilBeHit_01", 18 },
{ "DevilBeHit_02", 18 },
{ "DevilBeHit_03", 18 },
{ "DevilDie", 19 },
{ "DevilFire", 20 },
{ "DevilResurrection", 21 },
{ "DragonAttackShield", 22 },
{ "DragonBeHit", 23 },
{ "DragonDie", 24 },
{ "DragonFire", 25 },
{ "DragonResurrection", 26 },
{ "GhostAttackShield", 27 },
{ "GhostBeHit", 28 },
{ "GhostDie", 29 },
{ "GhostFire", 30 },
{ "GhostResurrection", 31 },
{ "GunFire", 32 },
{ "HorseMove", 33 },
{ "LevelBegins", 34 },
{ "PrincessDown", 35 },
{ "PrincessFear", 36 },
{ "ShieldBroken", 37 },
{ "ShieldUnderAttack", 38 },
{ "Spin", 39 },
{ "TigerMove", 40 },
{ "UnlockProp", 41 },
{ "UnlockTurret", 42 },
{ "Victory", 43 },
{ "WeaponExhausted", 44 },
{ "WeaponFire", 45 },
{ "au_stream", 46 },
{ "rain", 46 },
{ "Chinese Number 01", 48 },
{ "Chinese Number 02", 48 },
{ "Chinese Number 03", 48 },
{ "Chinese Number 04", 48 },
{ "Chinese Number 05", 48 },
{ "Chinese Number 06", 49 },
{ "Chinese Number 07", 49 },
{ "Chinese Number 08", 49 },
{ "Chinese Number 09", 49 },
{ "Chinese Number 10", 49 },
{ "Bar", 52 },
{ "Beat", 53 },
{ "Grid", 54 },
{ "NVDice", 55 },
{ "NVHeartbeats", 56 },
{ "au_sfx_notice_level_countDown_edge", 57 },
{ "au_sfx_notice_level_countDown_time", 58 },
{ "0,62", 59 },
{ "1,65", 59 },
{ "2,68", 59 },
{ "0,63", 60 },
{ "1,66", 60 },
{ "2,69", 60 },
{ "0,64", 61 },
{ "1,67", 61 },
{ "2,70", 61 },
{ "au_coreplay_choose_v120_a", 62 },
{ "au_coreplay_unchoose_v120_a", 63 },
{ "au_coreplay_clear_v120_a", 64 },
{ "au_sfx_ui_button_corePlay_choose_ice1", 65 },
{ "au_sfx_ui_button_corePlay_choose_ice2", 65 },
{ "au_sfx_ui_button_corePlay_choose_ice3", 65 },
{ "au_sfx_ui_button_corePlay_unchoose_ice1", 66 },
{ "au_sfx_ui_button_corePlay_unchoose_ice2", 66 },
{ "au_sfx_ui_button_corePlay_unchoose_ice3", 66 },
{ "au_sfx_ui_button_corePlay_clear_ice1", 67 },
{ "au_sfx_ui_button_corePlay_clear_ice2", 67 },
{ "au_sfx_ui_button_corePlay_clear_ice3", 67 },
{ "au_sfx_ui_button_corePlay_choose_cloud1", 68 },
{ "au_sfx_ui_button_corePlay_choose_cloud2", 68 },
{ "au_sfx_ui_button_corePlay_choose_cloud3", 68 },
{ "au_sfx_ui_button_corePlay_unchoose_cloud1", 69 },
{ "au_sfx_ui_button_corePlay_unchoose_cloud2", 69 },
{ "au_sfx_ui_button_corePlay_unchoose_cloud3", 69 },
{ "au_sfx_ui_button_corePlay_clear_cloud1", 70 },
{ "au_sfx_ui_button_corePlay_clear_cloud2", 70 },
{ "au_sfx_ui_button_corePlay_clear_cloud3", 70 },
};
public static readonly HashSet<string> AmbiguousNames = new()
{
"DevilBeHit_01",
"DevilBeHit_02",
"DevilBeHit_03",
"Chinese Number 01",
};
public static readonly HashSet<string> SharedIdNames = new()
{
"DevilBeHit_01",
"DevilBeHit_02",
"DevilBeHit_03",
"au_stream",
"rain",
"Chinese Number 01",
"Chinese Number 02",
"Chinese Number 03",
"Chinese Number 04",
"Chinese Number 05",
"Chinese Number 06",
"Chinese Number 07",
"Chinese Number 08",
"Chinese Number 09",
"Chinese Number 10",
"0,62",
"1,65",
"2,68",
"0,63",
"1,66",
"2,69",
"0,64",
"1,67",
"2,70",
"au_sfx_ui_button_corePlay_choose_ice1",
"au_sfx_ui_button_corePlay_choose_ice2",
"au_sfx_ui_button_corePlay_choose_ice3",
"au_sfx_ui_button_corePlay_unchoose_ice1",
"au_sfx_ui_button_corePlay_unchoose_ice2",
"au_sfx_ui_button_corePlay_unchoose_ice3",
"au_sfx_ui_button_corePlay_clear_ice1",
"au_sfx_ui_button_corePlay_clear_ice2",
"au_sfx_ui_button_corePlay_clear_ice3",
"au_sfx_ui_button_corePlay_choose_cloud1",
"au_sfx_ui_button_corePlay_choose_cloud2",
"au_sfx_ui_button_corePlay_choose_cloud3",
"au_sfx_ui_button_corePlay_unchoose_cloud1",
"au_sfx_ui_button_corePlay_unchoose_cloud2",
"au_sfx_ui_button_corePlay_unchoose_cloud3",
"au_sfx_ui_button_corePlay_clear_cloud1",
"au_sfx_ui_button_corePlay_clear_cloud2",
"au_sfx_ui_button_corePlay_clear_cloud3",
};
}
}