Files
AudioSystem/Assets/Scripts/OCES/AssetsManagement/ResourcesAssetProvider.cs
T
2026-05-15 16:45:58 +08:00

18 lines
408 B
C#

using System;
using UnityEngine;
namespace OCES
{
public class ResourcesAssetProvider : IAssetProvider
{
public T Load<T>(string path) where T : UnityEngine.Object
{
return Resources.Load<T>(path);
}
public ResourceRequest LoadAsync<T>(string path) where T : UnityEngine.Object
{
return Resources.LoadAsync<T>(path);
}
}
}