Files
AudioSystem/Assets/Scripts/OCES/Audio/Generated/MusicSegment.cs
T
Oliver 7fc3282e80 feat: implement audio object definitions and refactor audio system
- Add AudioObjectDefinitions.cs with name-to-ID mappings and ambiguity detection
- Update AudioSystem.cs to support Play(uint) and deprecated Play(string) with warnings
- Rename PitchStepManager to PitchStepResolver and update all references
- Refactor generated code to use 'this.' prefix and foreach loops
- Remove TestEnum from audio enums and IDs
- Update SampleScene.unity to use new AudioSystem namespace and rain sound parameter
- Optimize binary serialization in generated audio classes
2026-04-02 14:31:46 +08:00

77 lines
1.5 KiB
C#

/*
* auto generated by tools(注意:千万不要手动修改本文件)
* MusicSegment
*/
using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
namespace OCES.Audio
{
[Serializable]
public partial class MusicSegment : IBinarySerializable
{
/// <summary>
/// 唯一ID
/// </summary>
public uint Id { get; set; }
/// <summary>
/// 指向的文件名
/// </summary>
public string Name { get; set; }
public void DeSerialize(BinaryReader reader)
{
Id = reader.ReadUInt32();
Name = reader.ReadString();
}
public void Serialize(BinaryWriter writer)
{
writer.Write(Id);
writer.Write(Name);
}
}
[Serializable]
public partial class MusicSegmentConfig : IBinarySerializable
{
Dictionary<uint,MusicSegment> m_musicSegmentInfos = new();
List<MusicSegment> m_musicSegmentInfoList;
public List<MusicSegment> MusicSegmentList()
{
this.m_musicSegmentInfoList ??= new List<MusicSegment>(this.m_musicSegmentInfos.Values);
return this.m_musicSegmentInfoList;
}
public void DeSerialize(BinaryReader reader)
{
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
{
MusicSegment tempData = new();
tempData.DeSerialize(reader);
this.m_musicSegmentInfos.Add(tempData.Id, tempData);
}
}
public void Serialize(BinaryWriter writer)
{
writer.Write(this.m_musicSegmentInfos.Count);
foreach (MusicSegment musicSegment in this.m_musicSegmentInfos.Values)
{
musicSegment.Serialize(writer);
}
}
public MusicSegment QueryById(uint id)
{
return this.m_musicSegmentInfos.GetValueOrDefault(id);
}
}
}