0e4caa11198322382db04ca15ab6291a731c2d50
- Add AudioConsts.cs with Cues, NameDictionaries, and Parameters classes - Remove AudioEnumIds.cs, AudioEnums.cs, and AudioObjectDefinitions.cs - Update AudioObject.cs to include CueName property and serialization - Update AudioSystem.cs to use new NameDictionaries and Parameters classes - Update SetStateBind.cs to use Parameters.GameState type - Change UI text from "PlaySound" to "StopSound" in SampleScene.unity - Update binary audio data file AudioObject.bytes
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C#
98%
Objective-C
2%