Adding GUI project.
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<Application xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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x:Class="GUI.App"
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xmlns:local="using:GUI"
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RequestedThemeVariant="Default">
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<!-- "Default" ThemeVariant follows system theme variant. "Dark" or "Light" are other available options. -->
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<Application.DataTemplates>
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<local:ViewLocator/>
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</Application.DataTemplates>
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<Application.Styles>
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<FluentTheme />
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</Application.Styles>
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</Application>
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using Avalonia;
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using Avalonia.Controls.ApplicationLifetimes;
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using Avalonia.Data.Core;
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using Avalonia.Data.Core.Plugins;
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using System.Linq;
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using Avalonia.Markup.Xaml;
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using GUI.ViewModels;
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using GUI.Views;
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namespace GUI;
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public partial class App : Application
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{
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public override void Initialize()
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{
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AvaloniaXamlLoader.Load(this);
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}
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public override void OnFrameworkInitializationCompleted()
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{
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if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
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{
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desktop.MainWindow = new MainWindow
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{
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DataContext = new MainWindowViewModel(),
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};
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}
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base.OnFrameworkInitializationCompleted();
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}
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}
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After Width: | Height: | Size: 172 KiB |
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net10.0</TargetFramework>
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<Nullable>enable</Nullable>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
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</PropertyGroup>
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<ItemGroup>
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<Folder Include="Models\"/>
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<AvaloniaResource Include="Assets\**"/>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Avalonia" Version="12.0.0"/>
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<PackageReference Include="Avalonia.Desktop" Version="12.0.0"/>
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<PackageReference Include="Avalonia.Themes.Fluent" Version="12.0.0"/>
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<PackageReference Include="Avalonia.Fonts.Inter" Version="12.0.0"/>
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<PackageReference Include="AvaloniaUI.DiagnosticsSupport" Version="2.2.0">
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<IncludeAssets Condition="'$(Configuration)' != 'Debug'">None</IncludeAssets>
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<PrivateAssets Condition="'$(Configuration)' != 'Debug'">All</PrivateAssets>
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</PackageReference>
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<PackageReference Include="CommunityToolkit.Mvvm" Version="8.4.1"/>
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<PackageReference Include="Tmds.DBus.Protocol" Version="0.93.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Core\Core.csproj" />
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</ItemGroup>
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</Project>
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using Avalonia;
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using System;
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namespace GUI;
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sealed class Program
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{
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// Initialization code. Don't use any Avalonia, third-party APIs or any
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// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
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// yet and stuff might break.
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[STAThread]
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public static void Main(string[] args) => BuildAvaloniaApp()
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.StartWithClassicDesktopLifetime(args);
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// Avalonia configuration, don't remove; also used by visual designer.
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public static AppBuilder BuildAvaloniaApp()
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=> AppBuilder.Configure<App>()
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.UsePlatformDetect()
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#if DEBUG
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.WithDeveloperTools()
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#endif
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.WithInterFont()
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.LogToTrace();
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}
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using System;
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using System.Diagnostics.CodeAnalysis;
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using Avalonia.Controls;
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using Avalonia.Controls.Templates;
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using GUI.ViewModels;
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namespace GUI;
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/// <summary>
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/// Given a view model, returns the corresponding view if possible.
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/// </summary>
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[RequiresUnreferencedCode(
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"Default implementation of ViewLocator involves reflection which may be trimmed away.",
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Url = "https://docs.avaloniaui.net/docs/concepts/view-locator")]
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public class ViewLocator : IDataTemplate
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{
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public Control? Build(object? param)
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{
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if (param is null)
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return null;
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var name = param.GetType().FullName!.Replace("ViewModel", "View", StringComparison.Ordinal);
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var type = Type.GetType(name);
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if (type != null)
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{
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return (Control)Activator.CreateInstance(type)!;
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}
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return new TextBlock { Text = "Not Found: " + name };
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}
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public bool Match(object? data)
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{
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return data is ViewModelBase;
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}
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}
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namespace GUI.ViewModels;
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public partial class MainWindowViewModel : ViewModelBase
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{
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public string Greeting { get; } = "Welcome to Avalonia!";
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}
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using CommunityToolkit.Mvvm.ComponentModel;
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namespace GUI.ViewModels;
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public abstract class ViewModelBase : ObservableObject
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{
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}
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@@ -0,0 +1,20 @@
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<Window xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:vm="using:GUI.ViewModels"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
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x:Class="GUI.Views.MainWindow"
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x:DataType="vm:MainWindowViewModel"
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Icon="/Assets/avalonia-logo.ico"
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Title="GUI">
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<Design.DataContext>
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<!-- This only sets the DataContext for the previewer in an IDE,
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to set the actual DataContext for runtime, set the DataContext property in code (look at App.axaml.cs) -->
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<vm:MainWindowViewModel/>
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</Design.DataContext>
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<TextBlock Text="{Binding Greeting}" HorizontalAlignment="Center" VerticalAlignment="Center"/>
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</Window>
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@@ -0,0 +1,11 @@
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using Avalonia.Controls;
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namespace GUI.Views;
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public partial class MainWindow : Window
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{
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public MainWindow()
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{
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InitializeComponent();
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}
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}
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<?xml version="1.0" encoding="utf-8"?>
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<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
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<!-- This manifest is used on Windows only.
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Don't remove it as it might cause problems with window transparency and embedded controls.
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For more details visit https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests -->
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<assemblyIdentity version="1.0.0.0" name="GUI.Desktop"/>
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>
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<!-- A list of the Windows versions that this application has been tested on
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and is designed to work with. Uncomment the appropriate elements
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and Windows will automatically select the most compatible environment. -->
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<!-- Windows 10 -->
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<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
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</application>
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</compatibility>
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</assembly>
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@@ -6,6 +6,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Core.Tests", "Core.Tests\Co
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EndProject
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AtlFieldExtractor", "AtlFieldExtractor\AtlFieldExtractor.csproj", "{17699013-3F4A-408F-84CE-FD4178B1699D}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AtlFieldExtractor", "AtlFieldExtractor\AtlFieldExtractor.csproj", "{17699013-3F4A-408F-84CE-FD4178B1699D}"
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EndProject
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GUI", "GUI\GUI.csproj", "{9AB83303-0D46-4557-A62D-3753A0BE2103}"
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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@@ -52,6 +54,18 @@ Global
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{17699013-3F4A-408F-84CE-FD4178B1699D}.Release|x64.Build.0 = Release|Any CPU
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{17699013-3F4A-408F-84CE-FD4178B1699D}.Release|x64.Build.0 = Release|Any CPU
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{17699013-3F4A-408F-84CE-FD4178B1699D}.Release|x86.ActiveCfg = Release|Any CPU
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{17699013-3F4A-408F-84CE-FD4178B1699D}.Release|x86.ActiveCfg = Release|Any CPU
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{17699013-3F4A-408F-84CE-FD4178B1699D}.Release|x86.Build.0 = Release|Any CPU
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{17699013-3F4A-408F-84CE-FD4178B1699D}.Release|x86.Build.0 = Release|Any CPU
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{9AB83303-0D46-4557-A62D-3753A0BE2103}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{9AB83303-0D46-4557-A62D-3753A0BE2103}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{9AB83303-0D46-4557-A62D-3753A0BE2103}.Debug|x64.ActiveCfg = Debug|Any CPU
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{9AB83303-0D46-4557-A62D-3753A0BE2103}.Debug|x64.Build.0 = Debug|Any CPU
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{9AB83303-0D46-4557-A62D-3753A0BE2103}.Debug|x86.ActiveCfg = Debug|Any CPU
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{9AB83303-0D46-4557-A62D-3753A0BE2103}.Debug|x86.Build.0 = Debug|Any CPU
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{9AB83303-0D46-4557-A62D-3753A0BE2103}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{9AB83303-0D46-4557-A62D-3753A0BE2103}.Release|Any CPU.Build.0 = Release|Any CPU
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{9AB83303-0D46-4557-A62D-3753A0BE2103}.Release|x64.ActiveCfg = Release|Any CPU
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{9AB83303-0D46-4557-A62D-3753A0BE2103}.Release|x64.Build.0 = Release|Any CPU
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{9AB83303-0D46-4557-A62D-3753A0BE2103}.Release|x86.ActiveCfg = Release|Any CPU
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{9AB83303-0D46-4557-A62D-3753A0BE2103}.Release|x86.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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