using UnityEngine; namespace OCES.Haptic { /// /// 触感反馈系统扩展配置,集中管理所有路径和可调参数。 /// 资产位置:Assets/Resources/AudioExtendSettings.asset /// 编辑入口:Project Settings > Audio Extend /// public class HapticSettings : ScriptableObject { [Tooltip("Resources 子目录:触感配置文件")] public string hapticConfigPath = "HapticData/"; [Tooltip("Resources 子目录:触感资源文件(.haptic)")] public string hapticResourcePath = "Haptics/"; public static HapticSettings Instance { get; internal set; } } }