feat(refactor): introduce configuration-based Excel table processing

- Replace command-line options with single tables file configuration
- Add TablesConfig class for parsing table configuration from Excel
- Add TableEntry class for storing table configuration data
- Change GetCellValue method visibility from static to internal static
- Simplify Program.cs command line interface with single --tables option
- Add error handling for missing files and directories
- Update README with new usage instructions and examples
- Remove deprecated command-line option descriptions
This commit is contained in:
2026-04-13 12:37:16 +08:00
parent 0f32860526
commit 965998b56f
4 changed files with 139 additions and 82 deletions
+1 -1
View File
@@ -147,7 +147,7 @@ namespace ExcelTool
return result;
}
static string GetCellValue(ICell cell)
internal static string GetCellValue(ICell cell)
{
if (cell == null)
return "";
+56 -51
View File
@@ -12,35 +12,16 @@ namespace ExcelTool
{
static async Task<int> Main(string[] args)
{
Option<DirectoryInfo> inputOption = new(
name: "--input",
description: "Excel 文件所在目录",
getDefaultValue: () => new DirectoryInfo(AppDomain.CurrentDomain.BaseDirectory)
Option<FileInfo> tablesOption = new(
name: "--tables",
description: "__tables__.xlsx 的路径",
getDefaultValue: () => new FileInfo(AppDomain.CurrentDomain.BaseDirectory)
);
Option<DirectoryInfo> outputCodeDirOption = new(
name: "--outputCodeDir",
description: "CS 模板代码输出目录"
);
Option<DirectoryInfo> outputDataDirOption = new(
name: "--outputDataDir",
description: "二进制数据输出目录"
);
Option<string> namespaceOption = new(
name: "--namespace",
description: "生成代码的命名空间",
getDefaultValue: () => ""
);
RootCommand rootCommand = new();
rootCommand.AddOption(inputOption);
rootCommand.AddOption(outputCodeDirOption);
rootCommand.AddOption(outputDataDirOption);
rootCommand.AddOption(namespaceOption);
rootCommand.AddOption(tablesOption);
rootCommand.SetHandler(ExcelProcess.Run, inputOption, outputCodeDirOption, outputDataDirOption, namespaceOption);
rootCommand.SetHandler(ExcelProcess.Run, tablesOption);
// TODO 单元测试
return await rootCommand.InvokeAsync(args);
@@ -49,18 +30,21 @@ namespace ExcelTool
static class ExcelProcess
{
public static void Run(DirectoryInfo inputDir, DirectoryInfo? outputCodeDir, DirectoryInfo? outputDataDir,
string nameSpace)
public static void Run(FileInfo tablesFile)
{
string path = inputDir.FullName;
string codeDir = outputCodeDir?.FullName ?? outputDataDir?.FullName ?? path;
string dataDir = outputDataDir?.FullName ?? outputCodeDir?.FullName ?? path;
DirectoryInfo dirInfo = new(path);
FileInfo[] excels = dirInfo.GetFiles("*.xlsx", SearchOption.AllDirectories);
if (excels.Length <= 0)
if(!tablesFile.Exists)
{
"当前exe目录或者目标目录没有excels文件,请重新设置目录".WriteErrorLine();
$"未在 {tablesFile} 处找到文件!".WriteErrorLine();
return;
}
string path = tablesFile.FullName;
List<TableEntry> tableEntries = TablesConfig.Parse(path);
if (tableEntries.Count <= 0)
{
"__tables__.xlsx内没有数据".WriteErrorLine();
}
else
{
@@ -69,55 +53,76 @@ namespace ExcelTool
"== 说明:将exe放在xlsx目录中或者exe或者传入根目录 ==".WriteSuccessLine();
"==========================================================".WriteSuccessLine();
excels = dirInfo.GetFiles("*.xlsx", SearchOption.AllDirectories);
// excels = dirInfo.GetFiles("*.xlsx", SearchOption.AllDirectories);
//读取
foreach (FileInfo file in excels)
foreach (TableEntry tableEntry in tableEntries)
{
if (file.Name.StartsWith("~$")) continue;
if (!Path.Exists(tableEntry.InputFile))
{
$"{tableEntry.InputFile} 不存在!".WriteWarningLine();
continue;
}
List<ParsedSheet> sheets = ExcelHelper.ParseAllSheets(file.FullName, out List<ParsedEnum>? enumSheets);
if (!Path.Exists(tableEntry.OutputCodeDir))
{
Directory.CreateDirectory(tableEntry.OutputCodeDir);
}
if (!Path.Exists(tableEntry.OutputDataDir))
{
Directory.CreateDirectory(tableEntry.OutputDataDir);
}
string fileName = Path.GetFileName(tableEntry.InputFile);
List<ParsedSheet> sheets = ExcelHelper.ParseAllSheets(tableEntry.InputFile, out List<ParsedEnum>? enumSheets);
//生成CS文件
bool res = GenModels.GenCSharpModel(sheets, codeDir, nameSpace);
bool res = GenModels.GenCSharpModel(sheets, tableEntry.OutputCodeDir, tableEntry.Namespace);
if (res)
{
$"{file.Name}CS模板生成成功".WriteSuccessLine();
$"{fileName}CS模板生成成功".WriteSuccessLine();
}
else
{
$"{file.Name}CS模板生成失败".WriteErrorLine();
$"{fileName}CS模板生成失败".WriteErrorLine();
}
// 生成CS枚举文件
if (enumSheets.Count > 0)
{
bool enumRes = GenEnums.GenCSharpEnum(enumSheets, codeDir, nameSpace);
bool enumRes = GenEnums.GenCSharpEnum(enumSheets, tableEntry.OutputCodeDir, tableEntry.Namespace);
if (enumRes)
$"{file.Name} 枚举代码生成成功".WriteSuccessLine();
$"{fileName} 枚举代码生成成功".WriteSuccessLine();
else
$"{file.Name} 枚举代码生成失败".WriteErrorLine();
$"{fileName} 枚举代码生成失败".WriteErrorLine();
bool enumIdsRes = GenEnums.GenEnumIds(enumSheets, codeDir, nameSpace);
bool enumIdsRes = GenEnums.GenEnumIds(enumSheets, tableEntry.OutputCodeDir, tableEntry.Namespace);
if (enumIdsRes)
$"{file.Name} EnumIds 生成成功".WriteSuccessLine();
$"{fileName} EnumIds 生成成功".WriteSuccessLine();
else
$"{file.Name} EnumIds 生成失败".WriteErrorLine();
$"{fileName} EnumIds 生成失败".WriteErrorLine();
}
//生成二进制文件,如果list或者vector数据为空则写入0,要根据类型来读取csv的字段数据强转成对应的数据类型然后写入
res = TableExcelExportBytes.ExportToFile(sheets, dataDir);
res = TableExcelExportBytes.ExportToFile(sheets, tableEntry.OutputDataDir);
if (res)
{
$"{file.Name}二进制数据生成成功".WriteSuccessLine();
$"{fileName}二进制数据生成成功".WriteSuccessLine();
}
else
{
$"{file.Name}二进制数据生成失败".WriteErrorLine();
$"{fileName}二进制数据生成失败".WriteErrorLine();
}
}
}
}
public static void Test()
{
}
}
}
+68
View File
@@ -0,0 +1,68 @@
using System;
using System.Collections.Generic;
using System.IO;
using NPOI.SS.UserModel;
using NPOI.XSSF.UserModel;
namespace ExcelTool;
public static class TablesConfig
{
internal static List<TableEntry> Parse(string tablesXlsxPath)
{
List<TableEntry> tableEntries = [];
string tablesDir = Path.GetDirectoryName(Path.GetFullPath(tablesXlsxPath))!;
try
{
using FileStream fs = File.OpenRead(tablesXlsxPath);
XSSFWorkbook workbook = new(fs);
ISheet sheet = workbook.GetSheetAt(0);
for (int i = 4; i <= sheet.LastRowNum; i++)
{
IRow row = sheet.GetRow(i);
if (row == null || string.IsNullOrEmpty(ExcelHelper.GetCellValue(row.GetCell(0)))) continue;
TableEntry tableEntry = new()
{
InputFile = ResolveDir(ExcelHelper.GetCellValue(row.GetCell(0))),
Namespace = ExcelHelper.GetCellValue(row.GetCell(1)),
OutputCodeDir = ResolveDir(ExcelHelper.GetCellValue(row.GetCell(2))),
OutputDataDir = ResolveDir(ExcelHelper.GetCellValue(row.GetCell(3))),
};
tableEntries.Add(tableEntry);
}
}
catch (Exception exception)
{
exception.ToString().WriteErrorLine();
}
return tableEntries;
string ResolveDir(string raw)
{
if (raw != null)
{
return Path.IsPathRooted(raw)
? raw
: Path.GetFullPath(Path.Combine(tablesDir, raw));
}
return null;
}
}
}
public class TableEntry
{
public string InputFile { get; init; } // e.g. "AudioConfigs.xlsx"
public string Namespace { get; init; } // e.g. "OCES.Audio"
public string OutputCodeDir { get; init; }
public string OutputDataDir { get; init; }
}
+14 -30
View File
@@ -1,11 +1,6 @@
# ExcelTool(Unity打表工具)
通用Excel打表工具
#### 前言
目前项目中用的csv转json工具,会带来严重的gc性能问题,例如启动加载慢,影响帧率等问题,转成的json数据,我们需要手动写对应的解析模板代码,所以针对以上问题,本通用打表工具应运而生,用二进制数据替代json数据会比较好的解决性能问题,而且能够自动生成对应的模板代码,节省了写重复代码的时间,而且二进制数据比json读取速度更快,文件大小更小。
# ExcelTool
本项目基于 https://github.com/dingxiaowei/ExcelTool 开发。用于 [AudioSystem](https://github.com/htw128/UnityAudioExtend), [HapticSystem](https://github.com/htw128/UnityAudioExtend#Haptic) 导出数据使用。
#### 功能
@@ -22,16 +17,9 @@
* 支持自定义字段 vector,例如[1,2,3]
* 支持自定义字段 list,其实是vector数组,例如[[1,2,3],[2,3,4],[4,5,6]]
#### 效果
![](img/1.gif)
![](img/2.jpg)
相比较json,二进制文件大小只有其1/4
##### 自动生成的模板代码
```
```c#
/*
* auto generated by tools(注意:千万不要手动修改本文件)
* avatarguideTest
@@ -197,7 +185,7 @@ public partial class avatarguideTestConfig : IBinarySerializable
##### 解析二进制文件
```
```c#
IBinarySerializable newavList = new avatarguideTestList();
var readOK = FileManager.ReadBinaryDataFromFile(Path.Combine(path, "avatarguideTest.dat"), ref newavList);
if (readOK)
@@ -216,7 +204,7 @@ else
将二进制文件(后缀必须是.bytes)放在Resources目录,然后通过Resources.Load接口加载
```
```c#
var bytes = Resources.Load<TextAsset>("avatarguideTest");
if (bytes == null)
{
@@ -242,7 +230,7 @@ else
#### 泛型读表
```
```c#
T ReadTable<T>(string tableName) where T : IBinarySerializable, new()
{
var bytes = LoadTextAsset(tableName);
@@ -265,7 +253,7 @@ return default(T);
##### 查询数据
```
```c#
var avatarguideTest = (avatarguideTestConfig)newavList;
var obj = avatarguideTest.QueryById(2);
if (obj != null && obj.Count() > 0)
@@ -274,7 +262,7 @@ if (obj != null && obj.Count() > 0)
#### 自动化拷贝批处理
```
```batch
@echo off
echo "开始拷贝jsons"
@@ -292,21 +280,17 @@ pause
上面的config类采用的是partical class 就是为了方便扩展自定义的方法,如果想要添加自定义方法也定义一个partical class文件作为扩展即可
#### 待扩展的功能
目前还不是最理想的状态,还有很多可以扩展完善的功能,如下:
#### TODO
* [x] 支持枚举类型
* [ ] 支持生成各种类型的文件,例如json、xml、proto、lua等
* [ ] 支持生成各种语法的模板代码
* [ ] 支持不同表不同namespace
* [ ] 支持Excel数据配置规范性检测,例如手误配置不符合规范导致加载异常,例如大小写逗号(肉眼容易忽略),或者空格等等
* [ ] 支持Excel字段客户端服务器可选项
* [ ] ID不能重复
* [ ] MusicContainer不能自引用
* [ ] 同时播放的音乐BPM必须一致
* [ ] 生成CueSheet避免magic number
* [ ] 支持更多自定义数据类型扩展
#### 代码
https://github.com/dingxiaowei/ExcelTool 喜欢麻烦点个star吧
#### Unity客户端使用范例
采用的美术效果机型适配商业化解决方案Demo