fix error vectorlist生成List<List<float>>
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@@ -43,7 +43,7 @@ namespace ExcelTool
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{
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{
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sb.Append(string.Format("\tpublic List<float> {0}", headers[i].FieldName));
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sb.Append(string.Format("\tpublic List<float> {0}", headers[i].FieldName));
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}
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}
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else if (type.Equals("list"))
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else if (type.Equals("vectorlist"))
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{
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{
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sb.Append(string.Format("\tpublic List<List<float>> {0}", headers[i].FieldName));
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sb.Append(string.Format("\tpublic List<List<float>> {0}", headers[i].FieldName));
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}
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}
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@@ -34,7 +34,7 @@ public partial class avatarguideTest : IBinarySerializable
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/// <summary>
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/// <summary>
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/// 格子
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/// 格子
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/// </summary>
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/// </summary>
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public vectorlist Grid { get; set; }
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public List<List<float>> Grid { get; set; }
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public void DeSerialize(BinaryReader reader)
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public void DeSerialize(BinaryReader reader)
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{
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{
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@@ -30,7 +30,7 @@ public partial class battleScene : IBinarySerializable
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/// <summary>
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/// <summary>
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/// 出生点vector列表
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/// 出生点vector列表
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/// </summary>
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/// </summary>
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public vectorlist EnemyBornPoints { get; set; }
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public List<List<float>> EnemyBornPoints { get; set; }
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/// <summary>
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/// <summary>
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/// 出生点对应的小怪id
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/// 出生点对应的小怪id
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/// </summary>
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/// </summary>
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