Files
AudioSystem/Assets/Scripts/OCES/PlaySoundBind.cs
T
Oliver 340b52e6b4 feat: Add haptic system integration and audio test UI
- Add new audio assets and PlaySoundBind script for testing audio playback via UI input field.
- Implement haptic feedback integration in SfxSystem and fix initialization timing in HapticSystem.
- Update project settings with correct Android target architecture.
- Adjust DSP buffer size and enable development build debug logging.
2026-04-14 10:18:34 +08:00

18 lines
366 B
C#

using System.Collections;
using System.Collections.Generic;
using OCES.Audio;
using UnityEngine;
using UnityEngine.UI;
public class PlaySoundBind : MonoBehaviour
{
public InputField inputField;
public void OnButtonPressed()
{
uint.TryParse(this.inputField.text, out uint hapticId);
AudioSystem.Instance.Play(hapticId);
}
}