12 lines
242 B
C#
12 lines
242 B
C#
using System;
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using UnityEngine;
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namespace OCES
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{
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public interface IAssetProvider
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{
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T Load<T>(string path) where T : UnityEngine.Object;
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ResourceRequest LoadAsync<T>(string path) where T : UnityEngine.Object;
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}
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}
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