Files
AudioSystem/Assets/Scripts/OCES/Audio/Generated/AudioEnumIds.cs
T

21 lines
370 B
C#

/*
* auto generated by tools(注意:千万不要手动修改本文件)
* EnumIds
*/
namespace OCES.Audio
{
public static class EnumIds
{
public const uint GameState = 1;
public const uint TileMaterial = 2;
public static void RegisterAllGameState()
{
StateGroupRegistry.Register<GameState>(1);
StateGroupRegistry.Register<TileMaterial>(2);
}
}
}