Files
Oliver 3c2558f5e7 WIP: Live mixing support.
checkpoint: StreamingAsset Loader.
2026-05-18 19:25:09 +08:00

12 lines
282 B
C#

using System;
using UnityEngine;
namespace OCES
{
public interface IAssetProvider
{
T Load<T>(string path) where T : UnityEngine.Object;
void LoadAsync<T>(string path, MonoBehaviour coroutineHost, Action<T> onComplete) where T : UnityEngine.Object;
}
}