/*
* auto generated by tools(注意:千万不要手动修改本文件)
* MusicSegment
*/
using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
namespace OCES.Audio
{
[Serializable]
public partial class MusicSegment : IBinarySerializable
{
///
/// 唯一ID
///
public uint Id { get; set; }
///
/// 指向的文件名
///
public string Name { get; set; }
public void DeSerialize(BinaryReader reader)
{
Id = reader.ReadUInt32();
Name = reader.ReadString();
}
public void Serialize(BinaryWriter writer)
{
writer.Write(Id);
writer.Write(Name);
}
}
[Serializable]
public partial class MusicSegmentConfig : IBinarySerializable
{
Dictionary m_musicSegmentInfos = new();
List m_musicSegmentInfoList;
public List MusicSegmentList()
{
this.m_musicSegmentInfoList ??= new List(m_musicSegmentInfos.Values);
return this.m_musicSegmentInfoList;
}
public void DeSerialize(BinaryReader reader)
{
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
{
MusicSegment tempData = new();
tempData.DeSerialize(reader);
this.m_musicSegmentInfos.Add(tempData.Id, tempData);
}
}
public void Serialize(BinaryWriter writer)
{
writer.Write(this.m_musicSegmentInfos.Count);
foreach (MusicSegment musicSegment in this.m_musicSegmentInfos.Values)
{
musicSegment.Serialize(writer);
}
}
public MusicSegment QueryById(uint id)
{
return this.m_musicSegmentInfos.GetValueOrDefault(id);
}
}
}