/*
* auto generated by tools(注意:千万不要手动修改本文件)
* AmbienceTransition
*/
using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
namespace OCES.Audio
{
[Serializable]
public partial class AmbienceTransition : IBinarySerializable
{
///
/// FromPathId x 1000 + ToPathId
///
public uint Id { get; set; }
///
/// 淡出总时长(s)
///
public float FadeOutTime { get; set; }
///
/// source的段尾偏移量(s)
///
public float FadeOutOffset { get; set; }
///
/// 淡入总时长(s)
///
public float FadeInTime { get; set; }
///
/// Destination段首偏移量(s)
///
public float FadeInOffset { get; set; }
public void DeSerialize(BinaryReader reader)
{
Id = reader.ReadUInt32();
FadeOutTime = reader.ReadSingle();
FadeOutOffset = reader.ReadSingle();
FadeInTime = reader.ReadSingle();
FadeInOffset = reader.ReadSingle();
}
public void Serialize(BinaryWriter writer)
{
writer.Write(Id);
writer.Write(FadeOutTime);
writer.Write(FadeOutOffset);
writer.Write(FadeInTime);
writer.Write(FadeInOffset);
}
}
[Serializable]
public partial class AmbienceTransitionConfig : IBinarySerializable
{
Dictionary m_ambienceTransitionInfos = new();
List m_ambienceTransitionInfoList;
public List AmbienceTransitionList()
{
this.m_ambienceTransitionInfoList ??= new List(this.m_ambienceTransitionInfos.Values);
return this.m_ambienceTransitionInfoList;
}
public void DeSerialize(BinaryReader reader)
{
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
{
AmbienceTransition tempData = new();
tempData.DeSerialize(reader);
this.m_ambienceTransitionInfos.Add(tempData.Id, tempData);
}
}
public void Serialize(BinaryWriter writer)
{
writer.Write(this.m_ambienceTransitionInfos.Count);
foreach (AmbienceTransition ambienceTransition in this.m_ambienceTransitionInfos.Values)
{
ambienceTransition.Serialize(writer);
}
}
public AmbienceTransition QueryById(uint id)
{
return this.m_ambienceTransitionInfos.GetValueOrDefault(id);
}
}
}