/* * auto generated by tools(注意:千万不要手动修改本文件) * MusicSegment */ using System; using System.IO; using System.Collections.Generic; using System.Text; namespace OCES.Audio { [Serializable] public partial class MusicSegment : IBinarySerializable { /// /// 唯一ID /// public uint Id { get; set; } /// /// 指向的文件名 /// public string Name { get; set; } public void DeSerialize(BinaryReader reader) { Id = reader.ReadUInt32(); Name = reader.ReadString(); } public void Serialize(BinaryWriter writer) { writer.Write(Id); writer.Write(Name); } } [Serializable] public partial class MusicSegmentConfig : IBinarySerializable { Dictionary m_musicSegmentInfos = new(); List m_musicSegmentInfoList; public List MusicSegmentList() { this.m_musicSegmentInfoList ??= new List(m_musicSegmentInfos.Values); return this.m_musicSegmentInfoList; } public void DeSerialize(BinaryReader reader) { int count = reader.ReadInt32(); for (int i = 0; i < count; i++) { MusicSegment tempData = new(); tempData.DeSerialize(reader); this.m_musicSegmentInfos.Add(tempData.Id, tempData); } } public void Serialize(BinaryWriter writer) { writer.Write(this.m_musicSegmentInfos.Count); foreach (MusicSegment musicSegment in this.m_musicSegmentInfos.Values) { musicSegment.Serialize(writer); } } public MusicSegment QueryById(uint id) { return this.m_musicSegmentInfos.GetValueOrDefault(id); } } }