Commit Graph

24 Commits

Author SHA1 Message Date
Oliver 88ff0d1534 增加测试文件,修改buffer size解决淡变时会爆音的问题 2026-05-28 19:50:58 +08:00
Oliver d9a4ea0689 Update binary data. 2026-05-26 10:12:29 +08:00
Oliver cf5a2ba2c2 feat: 音效、音量、触感开关控制 2026-05-22 20:40:35 +08:00
Oliver 892689fed5 更新测试文件 2026-05-14 15:28:56 +08:00
Oliver 36f4c2e2d3 Update testing file 2026-05-12 15:53:00 +08:00
Oliver b0d117a24d update meta file 2026-05-12 15:51:54 +08:00
Oliver bc388303be 更新测试文件 2026-05-08 16:41:04 +08:00
Oliver af4cd4da3f WIP: StartOffset 2026-05-07 12:09:16 +08:00
Oliver fccd6c9e0e 添加测试文件 2026-04-27 20:23:30 +08:00
Oliver f38103d2dc feature: Segment end offset 2026-04-21 17:25:48 +08:00
Oliver 15f220a4c7 fix: change crossfade curve 2026-04-21 10:40:36 +08:00
Oliver 0fdd76022d feat: SyncPoint.SameAsCurrentSegment music transition
- Add SameAsCurrentSegment mode to align new container's timeSamples with the old container's playback position, accounting for FadeInOffset
- Fix BeatClock callback burst when Restart is called with a past dspTime
- Add GetFirstLeafSource() for resolving playback position across nested containers
- Manual BeatClock.Restart replaces OnContainerEntered subscription for accurate timing with SyncPoint
2026-04-16 20:50:34 +08:00
Oliver caca71c63a add test file 2026-04-16 19:21:15 +08:00
Oliver 91f1b18771 feat: add PlayOnTrigger for music-synced audio playback
- Add PlayOnTrigger method to AudioSystem for scheduling audio playback on music sync events (beat/bar/grid)
- Rename ButtonInvoker to SetStateBind for better clarity
- Update PlaySoundBind to support both direct playback and trigger-based playback with callback flags
- Add CallbackFlags enum (MusicSyncBeat, MusicSyncBar, MusicSyncGrid)
- Update Metronome demo to use new callback flag naming convention
- Add test audio file sfx_notice_test.wav
- Update scene UI to demonstrate PlayOnTrigger functionality
2026-04-16 14:39:58 +08:00
Oliver c3b69f48f6 Merge branch 'main' into feature/MusicCallback 2026-04-16 11:06:23 +08:00
Oliver 19faccd312 feat: Add switch container functionality 2026-04-15 21:05:17 +08:00
Oliver 9890d33741 feat: Add audio import tool and standardize audio import settings
- Add editor tool to batch apply audio import settings based on configuration files
- Standardize sample rates: SFX/Voice to 22050 Hz, Music to 44100 Hz
- Set quality: SFX/Voice to 0.5, Music to 0.13
- Adjust load types based on audio duration
- Set project sample rate to 48000 Hz
- Update preload settings for voice and music files
2026-04-15 10:05:05 +08:00
Oliver 340b52e6b4 feat: Add haptic system integration and audio test UI
- Add new audio assets and PlaySoundBind script for testing audio playback via UI input field.
- Implement haptic feedback integration in SfxSystem and fix initialization timing in HapticSystem.
- Update project settings with correct Android target architecture.
- Adjust DSP buffer size and enable development build debug logging.
2026-04-14 10:18:34 +08:00
Oliver 7b9e1a3393 feat: implement volume step feature
- Add volume step functionality with VolumeStepResolver class
- Add VolumeStepThreshold, Volume, and VolumeStep properties to AudioObject
- Integrate volume step resolution in SfxSystem for dynamic audio volume control
2026-04-13 16:56:34 +08:00
Oliver f38a4e5863 add test file 2026-04-09 11:37:58 +08:00
Oliver 69944f44ea WIP: Music callback
- 头几拍会抖动一下,导致对不上拍子
2026-04-07 10:06:02 +08:00
Oliver 3d44ac939b feat: 重构音频系统 - 重命名AudioScheduler为SfxSystem并添加Accented音效类型
- 将AudioScheduler重命名为SfxSystem,统一命名规范
- 新增MixingType.Accented音效类型,支持强调音效独立混音
- 重构音频混合器层级: Master下新增Regular中间层
- SfxSystem使用外部AudioSourcePool,与MusicSystem隔离
- 修复ambiencePoolRoot父节点错误(原错误挂载到musicPoolRoot)
- Play方法支持onPlay回调
- 同步更新AudioObject.bytes二进制配置数据
2026-04-03 11:53:15 +08:00
Oliver 480cf9a016 增加低通效果开关
- 引入DoTween
- 实现功能
2026-03-27 17:56:49 +08:00
Oliver c5778c498b first commit 2026-03-20 17:55:53 +08:00