feat: Add haptic system integration and audio test UI

- Add new audio assets and PlaySoundBind script for testing audio playback via UI input field.
- Implement haptic feedback integration in SfxSystem and fix initialization timing in HapticSystem.
- Update project settings with correct Android target architecture.
- Adjust DSP buffer size and enable development build debug logging.
This commit is contained in:
2026-04-14 10:18:34 +08:00
parent c3d520d969
commit f7ca4b620e
15 changed files with 858 additions and 34 deletions
+17
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using System.Collections;
using System.Collections.Generic;
using OCES.Audio;
using UnityEngine;
using UnityEngine.UI;
public class PlaySoundBind : MonoBehaviour
{
public InputField inputField;
public void OnButtonPressed()
{
uint.TryParse(this.inputField.text, out uint hapticId);
AudioSystem.Instance.Play(hapticId);
}
}