diff --git a/Assets/Scripts/OCES/Audio/Generated/FileManager.cs b/Assets/Scripts/OCES/Audio/Generated/FileManager.cs
index 029ffe9..c9959d9 100644
--- a/Assets/Scripts/OCES/Audio/Generated/FileManager.cs
+++ b/Assets/Scripts/OCES/Audio/Generated/FileManager.cs
@@ -1,8 +1,4 @@
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Text;
-using UnityEngine;
+using System.IO;
namespace OCES.Audio
{
@@ -11,401 +7,6 @@ namespace OCES.Audio
///
public static class FileManager
{
- public static bool CreateDir(string dirPath)
- {
- if (string.IsNullOrEmpty(dirPath))
- return false;
- if (Directory.Exists(dirPath))
- {
- Directory.Delete(dirPath, true);
- }
- Directory.CreateDirectory(dirPath);
- return true;
- }
-
- ///
- /// 将数据写入二进制文件
- ///
- ///
- /// 继承自IBinarySerialize的数据
- public static bool WriteBinaryDataToFile(string filePath, IBinarySerializable data)
- {
- if (string.IsNullOrEmpty(filePath))
- return false;
- if (File.Exists(filePath))
- {
- File.Delete(filePath);
- }
- using (var fileStream = new FileStream(filePath, FileMode.Create))
- {
- using (var bw = new BinaryWriter(fileStream))
- {
- data.Serialize(bw);
- bw.Flush();
- bw.Close();
- }
- fileStream.Close();
- }
- return true;
- }
-
- ///
- /// 将数据写入二进制文件
- ///
- ///
- /// 类型(小写)和value的字符串键值对
- ///
- public static bool WriteBinaryDatasToFile(string filePath, List> datas)
- {
- try
- {
- if (string.IsNullOrEmpty(filePath))
- return false;
- if (File.Exists(filePath))
- {
- File.Delete(filePath);
- }
- using (var fileStream = new FileStream(filePath, FileMode.Create))
- {
- using (var bw = new BinaryWriter(fileStream))
- {
- foreach (var data in datas)
- {
- if (data.Item1.Equals("int"))
- {
- if (string.IsNullOrEmpty(data.Item2))
- {
- bw.Write(Convert.ToInt32(0));
- }
- else
- {
- bw.Write(Convert.ToInt32(data.Item2));
- }
- }
- else if (data.Item1.Equals("uint"))
- {
- if (string.IsNullOrEmpty(data.Item2))
- {
- bw.Write(Convert.ToUInt32(0));
- }
- else
- {
- bw.Write(Convert.ToUInt32(data.Item2));
- }
- }else if (data.Item1.Equals("short"))
- {
- bw.Write(string.IsNullOrEmpty(data.Item2) ? Convert.ToInt16(0) : Convert.ToInt16(data.Item2));
- }
- else if (data.Item1.Equals("ushort"))
- {
- bw.Write(string.IsNullOrEmpty(data.Item2) ? Convert.ToUInt16(0) : Convert.ToUInt16(data.Item2));
- }
- else if (data.Item1.Equals("sbyte"))
- {
- if (string.IsNullOrEmpty(data.Item2))
- {
- bw.Write(Convert.ToSByte(0));
- }
- else
- {
- bw.Write(Convert.ToSByte(data.Item2));
- }
- }
- else if (data.Item1.Equals("byte"))
- {
- if (string.IsNullOrEmpty(data.Item2))
- {
- bw.Write(Convert.ToByte(0));
- }
- else
- {
- bw.Write(Convert.ToByte(data.Item2));
- }
- }
- else if (data.Item1.Equals("bool"))
- {
- if (string.IsNullOrEmpty(data.Item2))
- {
- bw.Write(Convert.ToBoolean(false));
- }
- else
- {
- bw.Write(Convert.ToBoolean(data.Item2));
- }
- }
- else if (data.Item1.Equals("float"))
- {
- if (string.IsNullOrEmpty(data.Item2))
- {
- bw.Write(Convert.ToSingle(0));
- }
- else
- {
- bw.Write(Convert.ToSingle(data.Item2));
- }
- }
- else if (data.Item1.Equals("double"))
- {
- if (string.IsNullOrEmpty(data.Item2))
- {
- bw.Write(Convert.ToDouble(0));
- }
- else
- {
- bw.Write(Convert.ToDouble(data.Item2));
- }
- }
- else if (data.Item1.Equals("string"))
- {
- bw.Write(string.IsNullOrEmpty(data.Item2) ? "" : data.Item2.ToString());
- }
- else if (data.Item1.Equals("long"))
- {
- if (string.IsNullOrEmpty(data.Item2))
- {
- bw.Write(Convert.ToInt64(0));
- }
- else
- {
- bw.Write(Convert.ToInt64(data.Item2));
- }
- }
- else if (data.Item1.Equals("vector"))
- {
- //[1.2,3.4,5.6]
- var str = data.Item2.ToString();
- if (string.IsNullOrEmpty(str))
- {
- bw.Write(Convert.ToInt32(0));
- }
- else
- {
- str = str.Replace("]", "").Replace("[", "");
- var numStrs = str.Split(',');
- int vectorCount = 3;
- bw.Write(vectorCount);
- for (int i = 0; i < vectorCount; i++)
- {
- float v = Convert.ToSingle(numStrs[i]);
- bw.Write(v);
- }
- }
- }
- else if (data.Item1.Equals("vectorlist")) //List类型
- {
- //[[1.2,3.4,5.6],[2.2,3.4,5.6],[3.2,3.4,5.6]]
- string str = data.Item2.ToString();
- if (string.IsNullOrEmpty(str))
- {
- bw.Write(Convert.ToInt32(0));
- }
- else
- {
- str = str.Replace("]", "").Replace("[", "");
- var numStrs = str.Split(',');
- bw.Write(Convert.ToInt32(numStrs.Length / 3));
- for (int i = 0; i < numStrs.Length; i++)
- {
- if (i % 3 == 0)
- bw.Write(Convert.ToInt32(3));
- bw.Write(Convert.ToSingle(numStrs[i]));
- }
- }
- }
- else if (data.Item1.Equals("intlist"))
- {
- string str = data.Item2.ToString();
- if (string.IsNullOrEmpty(str))
- {
- bw.Write(Convert.ToInt32(0));
- }
- else
- {
- var numStrs = str.Split(',');
- bw.Write(numStrs.Length);
- for (int i = 0; i < numStrs.Length; i++)
- {
- bw.Write(Convert.ToInt32(numStrs[i]));
- }
- }
- }
- else if (data.Item1.Equals("floatlist"))
- {
- string str = data.Item2.ToString();
- if (string.IsNullOrEmpty(str))
- {
- bw.Write(Convert.ToInt32(0));
- }
- else
- {
- var numStrs = str.Split(',');
- bw.Write(numStrs.Length);
- for (int i = 0; i < numStrs.Length; i++)
- {
- bw.Write(Convert.ToSingle(numStrs[i]));
- }
- }
- }
- else if (data.Item1.Equals("boollist"))
- {
- string str = data.Item2.ToString();
- if (string.IsNullOrEmpty(str))
- {
- bw.Write(Convert.ToInt32(0));
- }
- else
- {
- var numStrs = str.Split(',');
- bw.Write(numStrs.Length);
- for (int i = 0; i < numStrs.Length; i++)
- {
- bw.Write(Convert.ToBoolean(numStrs[i]));
- }
- }
- }
- else if (data.Item1.Equals("stringlist"))
- {
- string str = data.Item2.ToString();
- if (string.IsNullOrEmpty(str))
- {
- bw.Write(Convert.ToInt32(0));
- }
- else
- {
- var numStrs = str.Split(',');
- bw.Write(numStrs.Length);
- for (int i = 0; i < numStrs.Length; i++)
- {
- bw.Write(numStrs[i]);
- }
- }
- }
- else if (data.Item1.Equals("longlist"))
- {
- string str = data.Item2.ToString();
- if (string.IsNullOrEmpty(str))
- {
- bw.Write(Convert.ToInt32(0));
- }
- else
- {
- var numStrs = str.Split(',');
- bw.Write(numStrs.Length);
- for (int i = 0; i < numStrs.Length; i++)
- {
- bw.Write(Convert.ToInt64(numStrs[i]));
- }
- }
- }
- else if (data.Item1.Contains("list<")) //泛型数组类型
- {
- string str = data.Item2.ToString();
- if (string.IsNullOrEmpty(str))
- {
- bw.Write(Convert.ToInt32(0));
- }
- else
- {
- var numStrs = str.Split(',');
- bw.Write(numStrs.Length);
- var tempS = data.Item1.Substring(5);
- var listType = tempS.Substring(0, tempS.Length - 1);
- if (listType.Equals("int"))
- {
- for (int i = 0; i < numStrs.Length; i++)
- {
- bw.Write(Convert.ToInt32(numStrs[i]));
- }
- }
- else if (listType.Equals("uint"))
- {
- for (int i = 0; i < numStrs.Length; i++)
- {
- bw.Write(Convert.ToUInt32(numStrs[i]));
- }
- }
- else if (listType.Equals("short"))
- {
- foreach (string t in numStrs)
- {
- bw.Write(Convert.ToInt16(t));
- }
- }
- else if (listType.Equals("ushort"))
- {
- foreach (string t in numStrs)
- {
- bw.Write(Convert.ToUInt16(t));
- }
- }
- else if (listType.Equals("sbyte"))
- {
- for (int i = 0; i < numStrs.Length; i++)
- {
- bw.Write(Convert.ToSByte(numStrs[i]));
- }
- }
- else if (listType.Equals("byte"))
- {
- for (int i = 0; i < numStrs.Length; i++)
- {
- bw.Write(Convert.ToByte(numStrs[i]));
- }
- }
- else if (listType.Equals("bool"))
- {
- for (int i = 0; i < numStrs.Length; i++)
- {
- bw.Write(Convert.ToBoolean(numStrs[i]));
- }
- }
- else if (listType.Equals("float"))
- {
- for (int i = 0; i < numStrs.Length; i++)
- {
- bw.Write(Convert.ToSingle(numStrs[i]));
- }
- }
- else if (listType.Equals("long"))
- {
- for (int i = 0; i < numStrs.Length; i++)
- {
- bw.Write(Convert.ToInt64(numStrs[i]));
- }
- }
- else if (listType.Equals("string"))
- {
- for (int i = 0; i < numStrs.Length; i++)
- {
- bw.Write(Convert.ToString(numStrs[i]));
- }
- }
- else
- {
- Debug.LogError("数组类型List,T不是支持的Int,Float,String这三种类型,需要扩展类型");
- }
- }
- }
- else
- {
- Debug.LogError($"写入二进制文件,数据类型{data.Item1}没有适配");
- return false;
- }
- }
- bw.Flush();
- bw.Close();
- }
- fileStream.Close();
- }
- return true;
- }
- catch (Exception ex)
- {
- Debug.LogError(ex.ToString());
- return false;
- }
- }
-
///
/// 从内存流中读取二进制
///
@@ -416,7 +17,7 @@ namespace OCES.Audio
{
if (bytes == null)
return false;
- using (var memoryStream = new MemoryStream(bytes))
+ using (MemoryStream memoryStream = new(bytes))
{
using (var br = new BinaryReader(memoryStream))
{
@@ -427,146 +28,5 @@ namespace OCES.Audio
}
return true;
}
-
- ///
- /// 读取二进制文件
- ///
- ///
- ///
- ///
- public static bool ReadBinaryDataFromFile(string filePath, ref IBinarySerializable data)
- {
- if (string.IsNullOrEmpty(filePath))
- {
- return false;
- }
- using (var fileStream = new FileStream(filePath, FileMode.Open))
- {
- using (var br = new BinaryReader(fileStream))
- {
- data.DeSerialize(br);
- br.Close();
- }
- fileStream.Close();
- }
- return true;
- }
-
- public static bool WriteBytesToFile(string filePath, byte[] data)
- {
- if (string.IsNullOrEmpty(filePath))
- return false;
- if (File.Exists(filePath))
- {
- File.Delete(filePath);
- }
- var file = new FileInfo(filePath);
- using (Stream sw = file.Create())
- {
- sw.Write(data, 0, data.Length);
- sw.Flush();
- sw.Close();
- }
- return true;
- }
-
- ///
- /// 将字符串写入文件
- ///
- ///
- ///
- ///
- public static bool WriteToFile(string filePath, string context)
- {
- return WriteToFile(filePath, context, Encoding.Default);
- }
-
- public static bool WriteToFile(string filePath, string context, Encoding encoding)
- {
- if (string.IsNullOrEmpty(filePath))
- return false;
- if (File.Exists(filePath))
- {
- File.Delete(filePath);
- }
- using (FileStream fs = new FileStream(filePath, FileMode.Create))
- {
- var data = encoding.GetBytes(context);
- fs.Write(data, 0, data.Length);
- fs.Flush();
- fs.Close();
- }
- return true;
- }
-
- ///
- /// 按行读取
- ///
- ///
- ///
- public static string ReadAllByLine(string path)
- {
- if (string.IsNullOrEmpty(path) || !File.Exists(path))
- {
- return string.Empty;
- }
- StringBuilder sb = new StringBuilder();
- using (StreamReader sr = new StreamReader(path, Encoding.Default))
- {
- string line;
- while ((line = sr.ReadLine()) != null)
- {
- sb.AppendLine(line);
- }
- sr.Close();
- }
- return sb.ToString();
- }
-
- public static byte[] ReadAllBytes(string path)
- {
- if (string.IsNullOrEmpty(path) || !File.Exists(path))
- {
- return null;
- }
- return File.ReadAllBytes(path);
- }
-
- ///
- /// 修改文件内容
- ///
- ///
- ///
- ///
- public static void ReplaceContent(string path, string normalStr, string newStr)
- {
- if (string.IsNullOrEmpty(path) || !File.Exists(path))
- {
- return;
- }
- string strContent = File.ReadAllText(path);
- strContent = strContent.Replace(normalStr, newStr);
- File.WriteAllText(path, strContent);
- }
-
- ///
- /// 批量修改文件内容
- ///
- ///
- ///
- ///
- public static void ReplaceContent(string path, string newStr, params string[] normalStrs)
- {
- if (string.IsNullOrEmpty(path) || !File.Exists(path))
- {
- return;
- }
- string strContent = File.ReadAllText(path);
- for (int i = 0; i < normalStrs.Length; i++)
- {
- strContent = strContent.Replace(normalStrs[i], newStr);
- }
- File.WriteAllText(path, strContent);
- }
}
}
diff --git a/Assets/Scripts/OCES/Audio/HandWritten/HandWrittenDefinitions.cs b/Assets/Scripts/OCES/Audio/HandWritten/HandWrittenDefinitions.cs
index 57693c3..c88a8a6 100644
--- a/Assets/Scripts/OCES/Audio/HandWritten/HandWrittenDefinitions.cs
+++ b/Assets/Scripts/OCES/Audio/HandWritten/HandWrittenDefinitions.cs
@@ -5,7 +5,7 @@ namespace OCES.Audio
///
/// 替换策略类型
///
- public enum KillMode : byte
+ public enum KillMode
{
Oldest, // 打断最早开始的
Newest, // 打断最新开始的
@@ -14,7 +14,7 @@ namespace OCES.Audio
///
/// 混音分组
///
- public enum MixingType : byte
+ public enum MixingType
{
Sfx = 0,
Music,
@@ -24,20 +24,21 @@ namespace OCES.Audio
///
/// 声音容器类型
///
- public enum ContainerType : byte{
+ public enum ContainerType
+ {
Random = 0,
Sequence,
Blend,
}
- public enum BlendCrossFadeType : byte
+ public enum BlendCrossFadeType
{
Exponential = 0,
Linear,
Logarithmic,
}
- public enum AlignMode : byte
+ public enum AlignMode
{
Immediate,
Beat,