feat: 解耦音频与触感系统
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@@ -7,7 +7,7 @@ using DG.Tweening;
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namespace OCES.Audio
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{
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public class AudioSystem : MonoBehaviour
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public partial class AudioSystem : MonoBehaviour
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{
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public static AudioSystem Instance { get; private set; }
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public bool startWithMusic;
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@@ -29,6 +29,7 @@ namespace OCES.Audio
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AudioGroupConfig m_groups;
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AudioMixer m_mixer;
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Tween m_lowpassTween;
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partial void OnAwakeComplete();
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// ─────────────────────────────────────────────
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@@ -348,6 +349,9 @@ namespace OCES.Audio
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Parameters.EnumIds.RegisterAllGameState();
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ActiveStates = new Dictionary<Type, Enum>();
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//引入HapticSystem
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OnAwakeComplete();
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}
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void Start()
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