diff --git a/Assets/Scripts/OCES/Audio/HandWritten/SfxSystem.cs b/Assets/Scripts/OCES/Audio/HandWritten/SfxSystem.cs index 24556d7..593afa7 100644 --- a/Assets/Scripts/OCES/Audio/HandWritten/SfxSystem.cs +++ b/Assets/Scripts/OCES/Audio/HandWritten/SfxSystem.cs @@ -405,12 +405,7 @@ namespace OCES.Audio bool SetupSource(AudioSource source, ActiveSound activeSound, int clipIndex = 0) { AudioObject audioObject = activeSound.AudioObject; - //AudioClip clip = Resources.Load($"Audios/{audioObject.Name[clipIndex]}"); // TODO 抽象同一资源加载接口 - AudioClip clip = null; - AudioSystem.Instance.ResourceLoader.LoadAsync($"Audios/{audioObject.Name[clipIndex]}", loadedClip => - { - clip = loadedClip; - }); + AudioClip clip = AudioSystem.Instance.ResourceLoader.LoadSync($"Audios/{audioObject.Name[clipIndex]}"); if (!clip) { Debug.LogError($"音频文件未找到:{audioObject.Name[clipIndex]}");