feat: Add switch container functionality
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@@ -9,9 +9,12 @@ namespace OCES.Audio
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{
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public const uint GameState = 1;
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public const uint TileMaterial = 2;
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public static void RegisterAllGameState()
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{
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StateGroupRegistry.Register<GameState>(1);
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StateGroupRegistry.Register<TileMaterial>(2);
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}
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}
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}
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