WIP: StartOffset
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@@ -36,6 +36,11 @@ namespace OCES.Audio
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public static uint Play_Bar = 52;
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public static uint Play_Beat = 53;
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public static uint Play_Grid = 54;
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public static uint Play_au_coreplay_collect_handbag = 101;
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public static uint Play_au_coreplay_win = 102;
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public static uint Play_au_coreplay_pour_less = 103;
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public static uint Play_au_coreplay_pour_mid = 104;
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public static uint Play_au_coreplay_pour_more = 105;
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} //public class Cues
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[SuppressMessage("ReSharper", "ClassNeverInstantiated.Global")]
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@@ -68,6 +73,14 @@ namespace OCES.Audio
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{ "Bar", 52 },
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{ "Beat", 53 },
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{ "Grid", 54 },
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{ "au_coreplay_collect_handbag", 101 },
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{ "au_coreplay_win", 102 },
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{ "au_coreplay_pour_less_1", 103 },
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{ "au_coreplay_pour_less_2", 103 },
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{ "au_coreplay_pour_mid_1", 104 },
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{ "au_coreplay_pour_mid_2", 104 },
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{ "au_coreplay_pour_more_1", 105 },
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{ "au_coreplay_pour_more_2", 105 },
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};
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public static readonly HashSet<string> AmbiguousNames = new()
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@@ -76,6 +89,12 @@ namespace OCES.Audio
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public static readonly HashSet<string> SharedIdNames = new()
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{
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"au_coreplay_pour_less_1",
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"au_coreplay_pour_less_2",
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"au_coreplay_pour_mid_1",
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"au_coreplay_pour_mid_2",
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"au_coreplay_pour_more_1",
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"au_coreplay_pour_more_2",
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};
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} //public class NameDictionaries
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@@ -99,6 +118,7 @@ namespace OCES.Audio
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Game, // 关卡内
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Win, // 胜利
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Lose, // 失败
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Test,
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}
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} //public class Parameters
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