feat: Add audio import tool and standardize audio import settings
- Add editor tool to batch apply audio import settings based on configuration files - Standardize sample rates: SFX/Voice to 22050 Hz, Music to 44100 Hz - Set quality: SFX/Voice to 0.5, Music to 0.13 - Adjust load types based on audio duration - Set project sample rate to 48000 Hz - Update preload settings for voice and music files
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@@ -1300,7 +1300,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &1371927793
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RectTransform:
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m_ObjectHideFlags: 0
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@@ -1316,9 +1316,9 @@ RectTransform:
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- {fileID: 1193187743}
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m_Father: {fileID: 1667985901}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 150, y: -608.3334}
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m_SizeDelta: {x: 160, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1371927794
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