feat: Add audio import tool and standardize audio import settings

- Add editor tool to batch apply audio import settings based on configuration files
- Standardize sample rates: SFX/Voice to 22050 Hz, Music to 44100 Hz
- Set quality: SFX/Voice to 0.5, Music to 0.13
- Adjust load types based on audio duration
- Set project sample rate to 48000 Hz
- Update preload settings for voice and music files
This commit is contained in:
2026-04-15 10:05:05 +08:00
parent 340b52e6b4
commit 9890d33741
114 changed files with 618 additions and 388 deletions
+4 -4
View File
@@ -1300,7 +1300,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &1371927793
RectTransform:
m_ObjectHideFlags: 0
@@ -1316,9 +1316,9 @@ RectTransform:
- {fileID: 1193187743}
m_Father: {fileID: 1667985901}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 150, y: -608.3334}
m_SizeDelta: {x: 160, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1371927794