feat: add PlayOnTrigger for music-synced audio playback

- Add PlayOnTrigger method to AudioSystem for scheduling audio playback on music sync events (beat/bar/grid)
- Rename ButtonInvoker to SetStateBind for better clarity
- Update PlaySoundBind to support both direct playback and trigger-based playback with callback flags
- Add CallbackFlags enum (MusicSyncBeat, MusicSyncBar, MusicSyncGrid)
- Update Metronome demo to use new callback flag naming convention
- Add test audio file sfx_notice_test.wav
- Update scene UI to demonstrate PlayOnTrigger functionality
This commit is contained in:
2026-04-16 14:39:58 +08:00
parent a4e6e6eccb
commit 91f1b18771
11 changed files with 102 additions and 127 deletions
@@ -103,6 +103,7 @@ public static class AudioObjectDefinitions
{ "au_sfx_ui_button_corePlay_clear_cloud1", 70 },
{ "au_sfx_ui_button_corePlay_clear_cloud2", 70 },
{ "au_sfx_ui_button_corePlay_clear_cloud3", 70 },
{ "sfx_notice_test", 71 },
};
public static readonly HashSet<string> AmbiguousNames = new()