禁用FaderLog
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@@ -52,7 +52,7 @@ namespace OCES.Audio
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if (transition?.FadeOutOffset > 0f)
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if (transition?.FadeOutOffset > 0f)
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{
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{
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Debug.Log($"Waiting for {transition.FadeOutOffset} to fade out.");
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//Debug.Log($"Waiting for {transition.FadeOutOffset} to fade out.");
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yield return new WaitForSeconds(transition.FadeOutOffset);
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yield return new WaitForSeconds(transition.FadeOutOffset);
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}
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}
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@@ -71,7 +71,7 @@ namespace OCES.Audio
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{
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{
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if (transition?.FadeOutOffset > 0f)
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if (transition?.FadeOutOffset > 0f)
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{
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{
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Debug.Log($"Waiting {transition.FadeInOffset} to fade in.");
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//Debug.Log($"Waiting {transition.FadeInOffset} to fade in.");
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yield return new WaitForSeconds(transition.FadeInOffset);
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yield return new WaitForSeconds(transition.FadeInOffset);
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}
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}
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@@ -94,7 +94,7 @@ namespace OCES.Audio
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IEnumerator FadeOut(ContainerPlayHandle handle, float fromVolume, float duration)
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IEnumerator FadeOut(ContainerPlayHandle handle, float fromVolume, float duration)
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{
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{
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Debug.Log($"Fading out in {duration} seconds.");
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//Debug.Log($"Fading out in {duration} seconds.");
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if (handle == null || handle.Cancelled) yield break;
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if (handle == null || handle.Cancelled) yield break;
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float elapsed = 0f;
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float elapsed = 0f;
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@@ -117,7 +117,7 @@ namespace OCES.Audio
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IEnumerator FadeIn(ContainerPlayHandle handle, float duration)
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IEnumerator FadeIn(ContainerPlayHandle handle, float duration)
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{
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{
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Debug.Log($"Fading In {duration} seconds.");
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//Debug.Log($"Fading In {duration} seconds.");
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if (handle == null || handle.Cancelled) yield break;
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if (handle == null || handle.Cancelled) yield break;
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float elapsed = 0f;
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float elapsed = 0f;
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