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m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 0
|
m_IsActive: 1
|
||||||
--- !u!114 &660842743
|
--- !u!114 &660842743
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -2881,7 +2881,7 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
startWithMusic: 1
|
startWithMusic: 1
|
||||||
startMusicWith: 4
|
startMusicWith: 0
|
||||||
logLevel: 0
|
logLevel: 0
|
||||||
--- !u!4 &2093584671
|
--- !u!4 &2093584671
|
||||||
Transform:
|
Transform:
|
||||||
|
|||||||
@@ -11,28 +11,20 @@ namespace OCES.Audio
|
|||||||
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
||||||
public class Cues
|
public class Cues
|
||||||
{
|
{
|
||||||
public static uint Play_au_sfx_anim_level_clear = 1;
|
public static uint Play_sfx_ui_panel_common_open = 1;
|
||||||
public static uint Play_au_sfx_anim_level_start = 2;
|
public static uint Play_sfx_ui_panel_common_close = 2;
|
||||||
public static uint Play_au_sfx_anim_level_shoot = 3;
|
public static uint Play_sfx_ui_button_common = 3;
|
||||||
public static uint Play_au_sfx_anim_level_hit = 4;
|
public static uint Play_sfx_anim_guide = 4;
|
||||||
public static uint Play_au_sfx_anim_level_arrowMove = 5;
|
public static uint Play_sfx_noice_common_positive = 5;
|
||||||
public static uint Play_au_sfx_anim_guide = 6;
|
public static uint Play_sfx_noice_common_neutral = 6;
|
||||||
public static uint Play_au_sfx_anim_prop_eraser = 7;
|
public static uint Play_sfx_noice_common_negative = 7;
|
||||||
public static uint Play_au_sfx_ui_panel_prop_unlock_open = 8;
|
public static uint Play_sfx_ui_labelSwitch = 8;
|
||||||
public static uint Play_au_sfx_anim_coin_show = 9;
|
public static uint Play_sfx_anim_game_start = 9;
|
||||||
public static uint Play_au_sfx_anim_coin_fly = 10;
|
public static uint Play_sfx_anim_game_shoot = 10;
|
||||||
public static uint Play_au_sfx_anim_prop_magicWand = 11;
|
public static uint Play_sfx_anim_game_hit = 11;
|
||||||
public static uint Play_au_sfx_notice_prop_gridScale = 12;
|
public static uint Play_sfx_anim_coin_show = 12;
|
||||||
public static uint Play_au_sfx_ui_toast_level_hard = 13;
|
public static uint Play_sfx_anim_coin_fly = 13;
|
||||||
public static uint Play_au_sfx_ui_panel_common_open = 14;
|
public static uint Play_sfx_anim_coin_land = 14;
|
||||||
public static uint Play_au_sfx_ui_panel_common_close = 15;
|
|
||||||
public static uint Play_au_sfx_ui_button_common = 16;
|
|
||||||
public static uint Play_au_sfx_anim_coin_land = 17;
|
|
||||||
public static uint Play_au_sfx_ui_labelSwitch = 18;
|
|
||||||
public static uint Play_au_sfx_anim_chest_show = 19;
|
|
||||||
public static uint Play_au_sfx_anim_chest_wigggle = 20;
|
|
||||||
public static uint Play_au_sfx_anim_chest_open = 21;
|
|
||||||
public static uint Play_au_sfx_notice_reward_show = 22;
|
|
||||||
public static uint Play_Bar = 52;
|
public static uint Play_Bar = 52;
|
||||||
public static uint Play_Beat = 53;
|
public static uint Play_Beat = 53;
|
||||||
public static uint Play_Grid = 54;
|
public static uint Play_Grid = 54;
|
||||||
@@ -48,28 +40,22 @@ namespace OCES.Audio
|
|||||||
{
|
{
|
||||||
public static readonly Dictionary<string, uint> NameToId = new()
|
public static readonly Dictionary<string, uint> NameToId = new()
|
||||||
{
|
{
|
||||||
{ "au_sfx_anim_level_clear", 1 },
|
{ "sfx_ui_panel_common_open", 1 },
|
||||||
{ "au_sfx_anim_level_start", 2 },
|
{ "sfx_ui_panel_common_close", 2 },
|
||||||
{ "au_sfx_anim_level_shoot", 3 },
|
{ "sfx_ui_button_common", 3 },
|
||||||
{ "au_sfx_anim_level_hit", 4 },
|
{ "sfx_anim_guide", 4 },
|
||||||
{ "au_sfx_anim_level_arrowMove", 5 },
|
{ "sfx_noice_common_positive", 5 },
|
||||||
{ "au_sfx_anim_guide", 6 },
|
{ "sfx_noice_common_neutral", 6 },
|
||||||
{ "au_sfx_anim_prop_eraser", 7 },
|
{ "sfx_noice_common_negative", 7 },
|
||||||
{ "au_sfx_ui_panel_prop_unlock_open", 8 },
|
{ "sfx_ui_labelSwitch", 8 },
|
||||||
{ "au_sfx_anim_coin_show", 9 },
|
{ "sfx_anim_game_start", 9 },
|
||||||
{ "au_sfx_anim_coin_fly", 10 },
|
{ "sfx_anim_game_shoot_01", 10 },
|
||||||
{ "au_sfx_anim_prop_magicWand", 11 },
|
{ "sfx_anim_game_shoot_02", 10 },
|
||||||
{ "au_sfx_notice_prop_gridScale", 12 },
|
{ "sfx_anim_game_shoot_03", 10 },
|
||||||
{ "au_sfx_ui_toast_level_hard", 13 },
|
{ "sfx_anim_game_hit", 11 },
|
||||||
{ "au_sfx_ui_panel_common_open", 14 },
|
{ "sfx_anim_coin_show", 12 },
|
||||||
{ "au_sfx_ui_panel_common_close", 15 },
|
{ "sfx_anim_coin_fly", 13 },
|
||||||
{ "au_sfx_ui_button_common", 16 },
|
{ "sfx_anim_coin_land", 14 },
|
||||||
{ "au_sfx_anim_coin_land", 17 },
|
|
||||||
{ "au_sfx_ui_labelSwitch", 18 },
|
|
||||||
{ "au_sfx_anim_chest_show", 19 },
|
|
||||||
{ "au_sfx_anim_chest_wigggle", 20 },
|
|
||||||
{ "au_sfx_anim_chest_open", 21 },
|
|
||||||
{ "au_sfx_notice_reward_show", 22 },
|
|
||||||
{ "Bar", 52 },
|
{ "Bar", 52 },
|
||||||
{ "Beat", 53 },
|
{ "Beat", 53 },
|
||||||
{ "Grid", 54 },
|
{ "Grid", 54 },
|
||||||
@@ -89,6 +75,9 @@ namespace OCES.Audio
|
|||||||
|
|
||||||
public static readonly HashSet<string> SharedIdNames = new()
|
public static readonly HashSet<string> SharedIdNames = new()
|
||||||
{
|
{
|
||||||
|
"sfx_anim_game_shoot_01",
|
||||||
|
"sfx_anim_game_shoot_02",
|
||||||
|
"sfx_anim_game_shoot_03",
|
||||||
"au_coreplay_pour_less_1",
|
"au_coreplay_pour_less_1",
|
||||||
"au_coreplay_pour_less_2",
|
"au_coreplay_pour_less_2",
|
||||||
"au_coreplay_pour_mid_1",
|
"au_coreplay_pour_mid_1",
|
||||||
@@ -118,8 +107,8 @@ namespace OCES.Audio
|
|||||||
Game, // 关卡内
|
Game, // 关卡内
|
||||||
Win, // 胜利
|
Win, // 胜利
|
||||||
Lose, // 失败
|
Lose, // 失败
|
||||||
Test_A,
|
TestA,
|
||||||
Test_B,
|
TestB,
|
||||||
}
|
}
|
||||||
|
|
||||||
} //public class Parameters
|
} //public class Parameters
|
||||||
|
|||||||
Reference in New Issue
Block a user