feat: 重构音频系统 - 重命名AudioScheduler为SfxSystem并添加Accented音效类型

- 将AudioScheduler重命名为SfxSystem,统一命名规范
- 新增MixingType.Accented音效类型,支持强调音效独立混音
- 重构音频混合器层级: Master下新增Regular中间层
- SfxSystem使用外部AudioSourcePool,与MusicSystem隔离
- 修复ambiencePoolRoot父节点错误(原错误挂载到musicPoolRoot)
- Play方法支持onPlay回调
- 同步更新AudioObject.bytes二进制配置数据
This commit is contained in:
2026-04-03 11:53:15 +08:00
parent 7fc3282e80
commit 3d44ac939b
9 changed files with 173 additions and 35 deletions
@@ -44,6 +44,7 @@ public partial class AudioObject : IBinarySerializable
/// 0 = SFX
/// 1 = Muisc
/// 2 = Voice
/// 3 = Accent
/// </summary>
public MixingType MixingType { get; set; }