WIP: Live mixing support.
checkpoint: StreamingAsset Loader.
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@@ -340,12 +340,8 @@ namespace OCES.Audio
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return null;
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}
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// AudioClip clip = Resources.Load<AudioClip>($"Audios/{segment.Name}");
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AudioClip clip = null;
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AudioSystem.Instance.ResourceLoader.LoadAsync<AudioClip>($"{AudioExtendSettings.Instance.audioResourcePath}/{segment.Name}", loadedClip =>
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{
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clip = loadedClip;
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});
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AudioClip clip = AudioSystem.Instance.ResourceLoader.LoadSync<AudioClip>(
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$"{AudioExtendSettings.Instance.audioResourcePath}/{segment.Name}");
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if (!clip)
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{
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Debug.LogError($"[LongAudioContainerPlayer] 音频文件未找到: {segment.Name}");
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