WIP: Live mixing support.
checkpoint: StreamingAsset Loader.
This commit is contained in:
@@ -6,6 +6,6 @@ namespace OCES
|
||||
public interface IAssetProvider
|
||||
{
|
||||
T Load<T>(string path) where T : UnityEngine.Object;
|
||||
ResourceRequest LoadAsync<T>(string path) where T : UnityEngine.Object;
|
||||
void LoadAsync<T>(string path, MonoBehaviour coroutineHost, Action<T> onComplete) where T : UnityEngine.Object;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user