feat: Add haptic system integration and audio test UI

- Add new audio assets and PlaySoundBind script for testing audio playback via UI input field.
- Implement haptic feedback integration in SfxSystem and fix initialization timing in HapticSystem.
- Update project settings with correct Android target architecture.
- Adjust DSP buffer size and enable development build debug logging.
This commit is contained in:
2026-04-14 10:18:34 +08:00
parent d8a787d9ce
commit 340b52e6b4
15 changed files with 864 additions and 34 deletions
+1 -1
View File
@@ -262,7 +262,7 @@ AudioMixerController:
- 5aea325100740470084872588978f2de
name: View
m_CurrentViewIndex: 0
m_TargetSnapshot: {fileID: -4895586400299347591}
m_TargetSnapshot: {fileID: 24500006}
--- !u!243 &24300002
AudioMixerGroupController:
m_ObjectHideFlags: 0
Binary file not shown.
+23
View File
@@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: 95f3e694b4c5b4892871f69fd96b4b7f
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 0.29999998
conversionMode: 0
preloadAudioData: 1
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: b02578356d1b84c5fb7f4d3efb784def
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 0.29999998
conversionMode: 0
preloadAudioData: 1
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant: