feat: SyncPoint.SameAsCurrentSegment music transition
- Add SameAsCurrentSegment mode to align new container's timeSamples with the old container's playback position, accounting for FadeInOffset - Fix BeatClock callback burst when Restart is called with a past dspTime - Add GetFirstLeafSource() for resolving playback position across nested containers - Manual BeatClock.Restart replaces OnContainerEntered subscription for accurate timing with SyncPoint
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@@ -55,7 +55,7 @@ namespace OCES.Audio
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{
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this.m_clipConcurrentCount[id] = GetClipCount(id) + 1;
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#if UNITY_EDITOR
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Debug.Log($"{id} count added to {GetClipCount(id)}");
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//Debug.Log($"{id} count added to {GetClipCount(id)}");
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#endif
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}
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