feat: Add switch container functionality
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@@ -1,4 +1,5 @@
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace OCES.Audio
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@@ -16,6 +17,11 @@ namespace OCES.Audio
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// 记录上一次两个通道各自匹配到的 PathId,用于查 Transition 表
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uint m_lastMusicPathId;
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uint m_lastAmbiencePathId;
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internal IReadOnlyDictionary<Type, Enum> ActiveStates
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{
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get { return this.m_stateRouter.ActiveStates; }
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}
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public void Initialize(
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MusicSegmentConfig segments,
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