feat: support asset bundle

This commit is contained in:
2026-05-15 16:45:58 +08:00
parent f34145d4cf
commit 0823328d99
27 changed files with 390 additions and 8 deletions
@@ -12,7 +12,7 @@ namespace OCES.Audio
public class AudioExtendSettings : ScriptableObject
{
// ========== Resource Paths ==========
[Header("Resource Paths")]
[Header("Resources")]
[Tooltip("Resources 子目录:音频配置文件(.bytes")]
public string audioConfigPath = "AudioData";
@@ -22,6 +22,9 @@ namespace OCES.Audio
[Tooltip("Resources 路径:AudioMixer 资产")]
public string audioMixerPath = "Audios/Master";
public bool useAssetBundle = false;
public string audioBundlePath = "Bundles/audios.ab";
// ========== AudioMixer Group Paths ==========
[Header("AudioMixer Groups")]
public string sfxGroupPath = "Master/Regular/SFX";