/*
 * auto generated by tools(注意:千万不要手动修改本文件)
 * EnumIds
 */

namespace OCES.Audio
{
	public static class EnumIds
	{
		public const uint GameState = 1;

		public static void RegisterAllGameState()
		{
			StateGroupRegistry.Register<GameState>(1);
		}
	}
}
